Druids
Druids are masters of nature and healing magic. Nature can heal and protect, but can also cause widespread destruction.
Last updated
Druids are masters of nature and healing magic. Nature can heal and protect, but can also cause widespread destruction.
Last updated
Like sorcerers, druids are weak physically and cannot carry as much equipment as knights and paladins.
Druids are welcome on team hunts thanks to their ability to heal others.
Various spell effects make for interesting, colorful gameplay.
Druids can effectively deal several types of damage.
Strong damage output in every situation, both single- and multi-target.
Can use Magic Shield to drastically increase survivability.
Fastest advancement in magic level (same as sorcerers).
Largest amount of mana and fastest regeneration (same as sorcerers).
Can make many types of offensive runes.
When a Druid reaches level 20, they can purchase a promotion and become an Elder Druid with certain benefits.
Druid: When advancing a level, a Druid gains 10 capacity, 5 hitpoints and 30 mana. Hitpoints regenerates 1 point every 12 seconds and 1 mana point every 3 seconds.
Elder Druid: When advancing a level, a Elder Druid gains 10 capacity, 5 hitpoints and 30 mana. Hitpoints regenerates 1 point every 12 seconds and 1 mana point every 2 seconds.